Skirt: Helps distinguish her body type from the shorter-but-slightly similar female Engineer. A little heavy-handed on referencing the Scottish aspect, lol. The wearing of skirts was still commonly expected back then, though TF2 takes place right around the time that women began wearing pants whenever they wanted.
Hair: I kept it on the short side so cosmetics can be adjusted/changed more easily, keeping hats in mind this time. It’d be sweet if I could have the hair as its own bodygroup and remove it completely for making new cosmetics like the Dota models, but oh well.
Makeup: The late 60’s/early 70’s had some great makeup, and I think it helps balance out some of her character between the masculine and feminine details.
It's been a while since I've done one of these!
What an incredible job, especially via a week! Guess your definition of vacation is more projects! She looks wonderful and your characteristic decisions are, as always, spot-on! Read your thesis a while back and it goes to show how such a viewpoint can create some wonderful and individualistic characters!
I'm sure so many will be pleading that this comes out, myself included as the only mods I have are your female mods as well as ayesdef's and roxypox's. If you do, future-proofing for other modders to update it would be appreciated.
Enjoy the rest of your vacation!